Character Creation

Characters in Carnage are defined through five Characteristics: Attributes, Talents, Power, Fury, and Equipment. Each of these are explained in greater detail below.

Attributes

Attributes are the basic mental and physical characteristics of a character, such as his or her intelligence or strength. An Attribute is described by a rating. Ratings are assigned based on an attribute point value determined by the cards you draw for your character.

Attributes are frequently used to compensate for lack of combat-oriented Talents, so particular care should be taken in assigning ratings!

The first step is to draw three cards from your Draw Pile. The meanings of both the suit and the value of each card are described below. Once all points and other modifiers have been noted for the three cards you drew, allocate the final number of attribute points amongst the six attributes (STR, REF, STA, PER, WIL, and INT).

All Attributes begin at 1 for free. The cost to increase an Attribute from one value to the next is a number of attribute points equal to the new rating. For example, raising an Attribute from a rating of 4 to a rating of 5 costs five attribute points, while raising it from 5 to 6 costs six points.

During character creation, the maximum value for any Attribute is 8. The absolute maximum value of any Attribute is 10. Fury modifiers may raise or lower your character's Attributes during character creation. However, you must still follow the character creation limit on Attribute ratings: no ratings greater than 8 are allowed!

If you end up with more than 210 attribute points (6 Attributes x 35 points to raise rating from 1 to 8), do not dispair! You can convert excess Attribute points to Experience Points (XP) at a ratio of one Attribute point to one XP. This means you could already have a fighting career in place when play begins!

Ace
12 Attribute points, modified by the suit of the card.
Number (2-10)
Attribute points equal to the value of the card, modified by its suit.
Jack
11 Attribute points, modified by the suit of the card. Also, add 1 rating to both REF and STR.
Queen
12 Attribute points, modified by the suit of the card. Also, add 1 rating to both STA and PER.
King
18 Attribute points, modified by the suit of the card. Also, add 1 rating to each of STR, STA and INT.
Diamonds
+10 Attribute points.
Clubs
Choose one: +8 Attribute points OR +2 attribute ratings.
Hearts
Double base Attribute points for that card, and then subtract two points.
Spades
+12 Attribute points.
Joker
If a Joker is the first card drawn, the character receives +60 Attribute points, plus the other two cards per the rules described above. If the Joker is drawn after any other card(s), the character receives +48 Attribute points (plus any other cards), but only one-half of the suit modifiers from other cards.

Talents

Power

Fury

Equipment